UX DESIGN · FRONT-END DEVELOPMENT

Finding Good Matcha Is Hard

Finding Good Matcha Is Hard

so I designed a better way to find it.

A mobile-first café discovery site designed and developed from the ground up to make finding the right matcha spot simpler, faster, and more accessible.

A mobile-first café discovery site designed and developed from the ground up to make finding the right matcha spot simpler, faster, and more accessible.

  • the pocket-sized version

  • behind the pixels

  • finding its voice

  • the good stuff, card by card

  • a little color theory

  • the big-screen version

↔ hover to pause · click + scroll to browse

↔ click to pause · click + scroll to browse


The Problem

The Problem

Most café discovery platforms are designed to help you find everything which can make finding one specific thing surprisingly difficult. For someone looking for a genuinely good matcha, that often means digging through generic reviews, menus, and search results before knowing whether a café is worth visiting. Existing platforms can also introduce usability and accessibility barriers that make a seemingly simple decision harder than it needs to be.

Most café discovery platforms are designed to help you find everything which can make finding one specific thing surprisingly difficult. For someone looking for a genuinely good matcha, that often means digging through generic reviews, menus, and search results before knowing whether a café is worth visiting. Existing platforms can also introduce usability and accessibility barriers that make a seemingly simple decision harder than it needs to be.

The Solution

The Solution

  • Audited existing café discovery platforms to identify usability, accessibility, and information-hierarchy gaps.

  • Designed a focused, mobile-first browsing experience that makes comparing cafés quick and easy without overwhelming the user.

  • Created filters around the decisions that actually matter, including location, atmosphere, and price.

  • Built accessibility into the interface from the start, considering contrast, readability, hierarchy, and navigation patterns throughout the design.

  • Designed and developed the full experience independently using HTML, CSS, and JavaScript, refining the interface as I moved from concept to working product.

  • Audited existing café discovery platforms to identify usability, accessibility, and information-hierarchy gaps.

  • Designed a focused, mobile-first browsing experience that makes comparing cafés quick and easy without overwhelming the user.

  • Created filters around the decisions that actually matter, including location, atmosphere, and price.

  • Built accessibility into the interface from the start, considering contrast, readability, hierarchy, and navigation patterns throughout the design.

  • Designed and developed the full experience independently using HTML, CSS, and JavaScript, refining the interface as I moved from concept to working product.

My Role

My Role

RESEARCH
Competitive platform audit

Usability & accessibility review

RESEARCH
Competitive platform audit

Usability & accessibility review

UX/UI DESIGN
Information architecture
Visual identity & interface design

UX/UI DESIGN
Information architecture
Visual identity & interface design

DEVELOPMENT
TML / CSS / JavaScript
Independent front-end build

DEVELOPMENT
TML / CSS / JavaScript
Independent front-end build

ACCESSIBILITY
Contrast & readability Accessible navigation patterns

ACCESSIBILITY
Contrast & readability Accessible navigation patterns

The Outcome

The Outcome

The result was a fully designed and developed mobile-first experience that turns finding good matcha from a scavenger hunt into a focused browsing experience. Built independently from research through implementation, Noonie’s Picks gave me the opportunity to carry the same decisions across UX, visual design, accessibility, and code — rather than treating them as separate parts of the process.


The result was a fully designed and developed mobile-first experience that turns finding good matcha from a scavenger hunt into a focused browsing experience. Built independently from research through implementation, Noonie’s Picks gave me the opportunity to carry the same decisions across UX, visual design, accessibility, and code — rather than treating them as separate parts of the process.

Duration

Duration

3


Weeks

3


Weeks

Final Project


Type

Final Project


Type

Tools

Tools

VS Studio Code · GitHub · WAVE Evaluation

VS Studio Code · GitHub · WAVE Evaluation

WHAT I’D DO DIFFERENTLY

I’d start the JavaScript implementation earlier, giving myself more time to troubleshoot challenges with the filtering logic and refine the experience without feeling rushed.

I’d start the JavaScript implementation earlier, giving myself more time to troubleshoot challenges with the filtering logic and refine the experience without feeling rushed.